Pokémon Snakewood Wikia
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Bonemadio #188: Bonemadio
Pokémon
#190: Seamadio Seamadio
Crazymadio
Fist Pokémon
#189
Crazymadio
Type
Ghost Fighting
Unknown
Abilities
Shadow Tag or Guts
Gender ratio
Genderless
Catch rate
45 (5.9%)
Breeding
Egg groups
Fairy and Plant
Hatch time
5120 steps
Height
1.2 m 3'11"
m
Weight
150 kg 330.7 lbs
{{{weight2-kg}}} kg
Base exp. yield
176
Leveling rate
Medium Fast
Base friendship
Normal (70)


Crazymadio is a dual-type Ghost/Fighting Fakemon.

It is not known to evolve into or from any other Pokémon.

Pokédex entry[]

Pokédex entry
CRAZYMADIO is always curled into a fist. If it uncurls, its organs fall out of its palm and it will die. Consequently, it spends its time punching things.

Game locations[]

Availability
Unknown

Held items[]

Held item(s)
Spiked Glove

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 20
80 - 127 150 - 244
Attack: 85
81 - 150 157 - 295
Defense: 10
13 - 68 22 - 130
Sp.Atk: 46
45 - 107 87 - 210
Sp.Def: 32
33 - 92 62 - 179
Speed: 110
103 - 178 202 - 350
Total: 303   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug ¼×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None


Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Pwr.   Acc.   PP 
Start Teleport Psychic —% 20
5 Mega Punch Normal 80 85% 20
10 Glare Normal 100% 30
15 Ice Punch Ice 75 100% 15
15 Thunderpunch Electric 75 100% 15
21 Fire Punch Fire 75 100% 15
29 Comet Punch Normal 18 85% 15
34 Shadow Punch Ghost 60 —% 20
43 Dynamicpunch Fighting 100 50% 5
52 Focus Punch Fighting 150 100% 20
60 Dizzy Punch Normal 70 100% 10
64 Mach Punch Fighting 40 100% 30
  • A level of "Start" indicates a move that will be known by a Crazymadio obtained at level 1
  • Bold indicates a move that gets STAB when used by Crazymadio

By TM/HM[]

By TM/HM
 TM   Move   Type   Pwr.   Acc.   PP 
TMFighting TM01 Focus Punch Fighting 150 100% 20
TMFighting TM08 Bulk Up Fighting —% 20
TMNormal TM15 Hyper Beam Normal 150 90% 5
TMNormal TM17 Protect Normal —% 10
TMNormal TM21 Frustration Normal 100% 20
TMNormal TM27 Return Normal 100% 20
TMGhost TM30 Shadow Ball Ghost 80 100% 15
TMIce TM31 Ice Punch Ice 75 100% 15
TMPsychic TM44 Rest Psychic —% 10
TMDark TM46 Thief Dark 60 100% 25
TMNormal HM4 Strength Normal 80 100% 15
TMNormal HM5 Flash Normal 100% 20
TMFighting HM6 Rock Smash Fighting 40 100% 15
  • Bold indicates a move that gets STAB when used by Crazymadio
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